Monday, February 27, 2012

More Information on Runes Released


Recent changes to the beta build have revealed a new direction Blizzard is taking for Diablo 3's rune system. 


While you were previously able to find general runes that could be applied to several different abilities to gain a certain bonus effect, now runes are unique to skills. This means that each skill now has its own set of runes, what appears to be 5 runes per skill. These rune slots are unlocked as you level.

The new Rune system in place
The interesting thing about this rework to the rune system is the move away from itemization to determine a player's runes. Now, players will be able to customize their abilities simply by leveling, rather than being required to collect and hunt for different sets of runes.

While these changes are of course not final, it seems Blizzard's Diablo 3 team is in the process of fine-tuning these game systems. We unfortunately will not be able to see the full rune system until release, as there remains a level cap in the current beta build.

Source: IGN

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